Naughty Dog and Neil Druckmann
WENT FULL RETARD
The Last of Us, a story of father who lost his trust in community after tragedy within zombie apocalypse, now years later fighting his way with odd jobs, grumpy from other people's help, meeting this girl who had a possibility of staying alive from zombiefication.
It was meant to be a story about friendship, and Joel gaining lost communication with her and others.
But I guess peace was never an option on this game. A good game ruined by petty agenda.